What does HRESULT 0x80400005 (INPUT_E_HISTORY) mean?

 
Previous Next
INPUT_E_FRAME INPUT_E_DEVICE_INFO

INPUT_E_HISTORY

INPUT_E_HISTORY belongs to pointer packet, frame, and history validation. A sequence of pointer frames is internally inconsistent across time. The diagnostic goal for INPUT_E_HISTORY is to identify the first rejecting object and transition, not merely the final high-level symptom.

Locate the first rejecting layer

For INPUT_E_HISTORY, Windows validates input at several nested levels. When INPUT_E_HISTORY is returned, a packet describes one pointer observation, a frame groups simultaneous observations, and history links frames over time. The diagnostic task is to locate the first level at which identity, flags, timing, device information, or lifecycle becomes inconsistent; repairing only the last packet can leave an invalid frame or history chain unchanged in the INPUT_E_HISTORY path.

For INPUT_E_HISTORY, inspect the following boundary: history validation spans frame boundaries. Pointer identity, type, source device, frame IDs, timestamps, and DOWN/UPDATE/UP lifecycle must remain coherent throughout the sequence.

Evidence that changes the diagnosis

RecordWhy it matters here
All frames in original order, not only the final frameFor INPUT_E_HISTORY, recording all frames in original order, not only the final frame separates the pointer packet, frame, and history validation boundary from a later wrapper symptom.
Per-pointer lifecycle timeline and source deviceIn INPUT_E_HISTORY diagnostics, recording per-pointer lifecycle timeline and source device ties the HRESULT to the pointer packet, frame, and history validation boundary rather than to the final visible failure.
Frame IDs and timestamps before and after coalescingComparing frame IDs and timestamps before and after coalescing shows whether INPUT_E_HISTORY follows input, object state, or environment.
History retrieval counts and buffer sizing resultsPreserving history retrieval counts and buffer sizing results provides the evidence needed to test this distinction: iNPUT_E_OUT_OF_ORDER is limited to nonchronological data; INPUT_E_HISTORY also covers duplicate frame IDs and identity changes even when timestamps increase.

Controlled reproduction

Capture the submitted structures before Windows modifies counts or output buffers in the INPUT_E_HISTORY path. For INPUT_E_HISTORY, reduce the sequence from history to one frame and then to one packet while preserving the original pointer IDs, flags, and time base so the level that first fails remains observable.

  1. For INPUT_E_HISTORY, replay one pointer history without coalescing.
  2. When INPUT_E_HISTORY is returned, add coalesced frames in documented chronological order.
  3. Confirm that frame IDs are unique and timestamps do not regress in the INPUT_E_HISTORY path.
  4. For INPUT_E_HISTORY, verify that a pointer does not change type or device before its lifetime ends.

Comparison tests

TestInterpretationHold constant
Same environment, reduced inputIf INPUT_E_HISTORY disappears with a smaller faithful case, complexity within pointer packet, frame, and history validation is implicated.For INPUT_E_HISTORY, keep all frames in original order, not only the final frame fixed while simplifying frame IDs and timestamps before and after coalescing.
Same input, fresh object generationIf INPUT_E_HISTORY changes after rebuilding state, examine ownership across the packet producer, frame collector, and interaction consumer.For INPUT_E_HISTORY, place per-pointer lifecycle timeline and source device on the timeline of the last successful transition.
Same operation on a controlled second pathIf INPUT_E_HISTORY follows one environment, the failure is not explained by source data alone.For INPUT_E_HISTORY, compare pointer type, device identity, window, DPI context, and callback phase while preserving history retrieval counts and buffer sizing results.

Misleading responses

INPUT_E_OUT_OF_ORDER is limited to nonchronological data; INPUT_E_HISTORY also covers duplicate frame IDs and identity changes even when timestamps increase. For INPUT_E_HISTORY, do not discard intermediate history to make the latest point work. That can break gesture velocity, handwriting, and cancellation semantics.

Closure criteria

A correction for INPUT_E_HISTORY should let the operation at the pointer packet, frame, and history validation boundary complete repeatedly under the original supported conditions. Repeat the control that begins with “Replay one pointer history without coalescing” and confirm that the following lifecycle step also succeeds. For INPUT_E_HISTORY, keep the original failing sample and one deliberate negative case so fallback cannot be mistaken for repair.

Technical references

When INPUT_E_HISTORY is returned, these references define the public API family, object model, or error list used to interpret this status.


Looking for a different code? Search another status or error code.