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MILERR_MAX_TEXTURE_SIZE_EXCEEDED
MILERR_MAX_TEXTURE_SIZE_EXCEEDED is a Windows Media Integration Layer (MIL) HRESULT. It indicates that the DirectX surface requested by MIL is larger than the maximum texture size supported by the active device.
What to check
- Check the requested pixel dimensions after DPI scaling and compare them with the adapter texture limits.
- Tile, downscale, or otherwise reduce oversized render targets rather than allocating a single giant surface.
- Recreate the surface after monitor or window-size changes so stale dimensions are not reused.
Microsoft documentation about WPF hardware-accelerated rendering
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