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DWRITE_E_REMOTEFONT
DWRITE_E_REMOTEFONT means that a font resource is still remote and cannot yet be used where local font data is required. DirectWrite can keep a reference to a remote font, but creating a usable font face for layout and rendering requires the relevant data to be available locally.
What to inspect
- Whether the application has queued the required font, characters, glyphs, or fragments for download.
- The download state and completion notification rather than only the existence of a remote-font reference.
- Network policy, cancellation, cache lifetime, and whether the UI tries to render before the listener reports completion.
Use an asynchronous path
Do not block a rendering thread waiting indefinitely for a remote font. Keep a fallback font or deferred-layout path, listen for completion, and retry the specific operation only after DirectWrite confirms that the data is local.
Microsoft: custom font sets and remote data · Microsoft: IDWriteFontDownloadQueue
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