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NS_E_GLITCH_MODE
NS_E_GLITCH_MODE — 0xC00D0195
Diagnosing NS_E_GLITCH_MODE
NS_E_GLITCH_MODE identifies this Windows Media Services boundary: server unreliable because multiple components failed.
Why this boundary matters
This HRESULT is tied to a particular server object and state transition. Preserve the object identity/generation, current and requested states, and the operation or outstanding owner that prevents the transition before restarting the service.
Evidence to collect
| Field | What to preserve |
|---|---|
| Object | Server object/title/session identity and its current generation. |
| State | Current state, requested state and the operation that attempted the transition. |
| Owner | Outstanding reference, session or administrative action that still owns or blocks the object. |
| First result | Earliest component result from the failed state transition before cleanup/retry. |
Decision rule
A restart can erase ownership evidence. Prefer proving which object/reference blocks the transition and then repeat on the same logical object or a deliberately fresh generation.
Focused test
Collect the first component failures that caused the server to enter glitch mode and their timestamps; repair the earliest specific failure before testing server reliability again.
Verification
Repeat the same logical state transition after correcting the identified owner or state. Confirm the object changes state in the expected order; a restart that merely creates a fresh object is only a comparison unless it explains the original ownership failure.
Technical references
- Windows Media Services 9 Series SDK
- Windows Media Services protocol relationships
- Microsoft HRESULT values for the Windows Media namespace
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