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NS_E_WMP_UI_NOSKININZIP
Meaning at the producing boundary
0xC00D0FE7 maps to NS_E_WMP_UI_NOSKININZIP. Its actionable interpretation is the skin archive contains no.wms definition file discoverable by the loader, within the Windows Media Player skin, theme and control layout engine; the producing mechanism is the XML-based skin loader that opens a skin package, finds its.wms definition, constructs views and controls, applies attributes and attaches event handlers to artwork-backed UI elements.
The generated part of the What Is page already shows the standard AllStat description for this HRESULT. The additional test for the UI no skin in ZIP condition is to record central-directory member names, paths and case; that evidence is more useful than reinstalling the Player or changing several unrelated settings at once.
Evidence to capture before retry
Preserve the first occurrence before retry or fallback changes the UI no skin in ZIP evidence. The following fields should identify the same object generation:
| Field | What to record |
|---|---|
| Decisive check | record central-directory member names, paths and case |
| Artifact identity | control type, object ID and parent/child relation for the UI no skin in ZIP reproduction |
| Runtime state | resource path, decoded dimensions and transparency/mapping attributes for the UI no skin in ZIP reproduction |
| Owning object | event name, first handler and any duplicate handler declaration for the UI no skin in ZIP reproduction |
| Lower-level result | skin archive path, member list and selected.wms definition for the UI no skin in ZIP reproduction |
| Correlation | THEME/version declaration and currentViewID for the UI no skin in ZIP reproduction |
Logs for the UI no skin in ZIP case should retain exact paths or URLs, hashes, object IDs, offsets and HRESULT order where applicable. For UI no skin in ZIP, those logs should not contain credentials, protected-license payloads or unrelated library contents.
How this layer works
The UI no skin in ZIP workflow must be separated from a generic WMP failure: a skin package combines an XML definition with image and script resources; archive validity, schema validity and runtime object construction are separate checkpoints. For UI no skin in ZIP, it also matters that control properties such as image dimensions, minimum/maximum values and child-element support are evaluated after basic XML parsing succeeds.
A focused diagnostic sequence
- Preserve
0xC00D0FE7, the ErrorItem context and the object generation involved in UI no skin in ZIP. - Compare the failing UI no skin in ZIP artifact with a known-good artifact that differs only in the suspected property.
- Separate acquisition, parsing, object construction, playback and persistence until the owner of UI no skin in ZIP is clear.
- Confirm UI no skin in ZIP directly: record central-directory member names, paths and case.
- After you package the.wms definition at a supported location with its referenced resources for UI no skin in ZIP, recreate the owning WMP object and verify that the corrected generation completes.
Correct the producing condition
- Avoid renaming arbitrary XML to.wms or repacking a skin without preserving its relative resource paths while investigating UI no skin in ZIP; it can destroy the artifact or state needed to explain this result.
- Avoid editing several controls at once before identifying the first schema or construction failure; for UI no skin in ZIP, that can replace the original HRESULT with a secondary failure from another layer.
Why the symbolic name matters
| Result | Different boundary |
|---|---|
NS_E_WMP_UI_SECONDHANDLER | a second handler is declared for an event that already has one |
NS_E_WMP_UI_OBJECTNOTFOUND | attributes were parsed for a skin object that was never constructed |
NS_E_WMP_UI_PASSTHROUGH | the skin hit-test path returned its internal pass-through result rather than selecting a control |
What to search for in traces
Regression check
Technical references
- Windows Media Player skins — API or format context for this HRESULT.
- Skin definition file structure — documentation used to identify the producing boundary of this result.
- Skin definition XML structure — normative or platform material relevant to this result.
- Skin files and package contents — API or format context for this HRESULT.
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