What does HRESULT 0xC00D100F (NS_E_WMP_CS_NOTEVENLYDIVISIBLE) mean?

 
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NS_E_WMP_CS_JPGPOSITIONIMAGE NS_E_WMPZIP_NOTAZIPFILE

NS_E_WMP_CS_NOTEVENLYDIVISIBLE

What this HRESULT actually isolates

Windows Media Player reports NS_E_WMP_CS_NOTEVENLYDIVISIBLE (0xC00D100F) when the skin engine rejects the Player cs notevenlydivisible property, object or package state. The cs not evenly divisible condition is owned by the XML-based skin loader that opens a skin package, finds its.wms definition, constructs views and controls, applies attributes and attaches event handlers to artwork-backed UI elements.

The additional test for the cs not evenly divisible condition is to record the exact.wms node, control ID, package member and first earlier load result; that evidence is more useful than reinstalling the Player or changing several unrelated settings at once.

Inputs that distinguish the causes

Preserve the first occurrence before retry or fallback changes the cs not evenly divisible evidence. The following fields should identify the same object generation:

FieldWhat to record
Decisive checkrecord the exact.wms node, control ID, package member and first earlier load result
Artifact identityskin archive path, member list and selected.wms definition for the cs not evenly divisible reproduction
Runtime stateTHEME/version declaration and currentViewID for the cs not evenly divisible reproduction
Owning objectcontrol type, object ID and parent/child relation for the cs not evenly divisible reproduction
Lower-level resultresource path, decoded dimensions and transparency/mapping attributes for the cs not evenly divisible reproduction
Correlationevent name, first handler and any duplicate handler declaration for the cs not evenly divisible reproduction

Do not confuse it with nearby results

ResultDifferent boundary
NS_E_WMP_CS_JPGPOSITIONIMAGEthe skin engine rejects the Player cs jpgpositionimage property, object or package state
NS_E_WMP_INVALID_MIN_VALa control declares Min above its Max value
NS_E_WMP_INVALID_MAX_VALa control declares Max below its Min value

Investigation order

  1. Start with the symbolic value this result; do not diagnose cs not evenly divisible from the final dialog alone.
  2. Record the bytes or object state that produced cs not evenly divisible before automatic recovery mutates it.
  3. Exclude a stale callback or superseded object generation as the source of the cs not evenly divisible event.
  4. Use this deciding observation for cs not evenly divisible: record the exact.wms node, control ID, package member and first earlier load result.
  5. Apply the smallest supported remedy for cs not evenly divisible: correct the specific theme/resource contract and reload from a fresh Player state.

What a real fix must change

  • Avoid renaming arbitrary XML to.wms or repacking a skin without preserving its relative resource paths while investigating cs not evenly divisible; it can destroy the artifact or state needed to explain this result.

Technical references


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