What does HRESULT 0xC00D102E (NS_E_WMP_BMP_INVALID_BITMASK) mean?

 
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NS_E_WMP_PNG_UNSUPPORTED_BAD_CRC NS_E_WMP_BMP_TOPDOWN_DIB_UNSUPPORTED

NS_E_WMP_BMP_INVALID_BITMASK

The exact condition behind the dialog

The symbolic result NS_E_WMP_BMP_INVALID_BITMASK narrows 0xC00D102E to the BMP invalid bit mask condition: the BMP channel masks are inconsistent with the declared bit depth or compression mode. Keep the BMP invalid bit mask boundary visible when a later dialog reduces it to a general media error.

An additional test is to record bit count, compression value and red/green/blue/alpha masks; that evidence is more useful than reinstalling the Player or changing several unrelated settings at once.

What succeeds before this failure

Representative case: A custom encoder writes overlapping color masks into a bitfields BMP.

State worth preserving

Capture state before Player cleanup:

  • What to verify: record bit count, compression value and red/green/blue/alpha masks.
  • Artifact: standalone decode result outside the skin package using the same bytes.
  • State: archive member name, byte length, hash and file signature.
  • Object identity: format header fields, dimensions, bit depth and color model.
  • Underlying evidence: first invalid marker/chunk and its byte offset.
  • Correlation: decoder-supported coding mode versus the file’s declared mode.

Reproduce without destroying evidence

  1. Find the first component that returned this result and label that event as the failure point.
  2. Freeze the input and object identity associated with the failing operation before WMP fallback or cleanup changes it.
  3. Reconstruct the immediately preceding successful state, then identify the call or event that crossed into failure.
  4. Perform the code-specific test: record bit count, compression value and red/green/blue/alpha masks.
  5. Make the targeted change—export a standard RGB/RGBA bitmap with valid nonoverlapping masks—and repeat the same producing operation.

Related HRESULTs with different meanings

ResultDifferent condition
NS_E_WMP_BMP_TOPDOWN_DIB_UNSUPPORTEDThe BMP is a top-down DIB representation unsupported by this WMP path
NS_E_WMP_PNG_UNSUPPORTED_BAD_CRCA PNG chunk fails its integrity check in Windows Media Player
NS_E_WMP_BMP_BITMAP_NOT_CREATEDThe image parsed far enough to request a Windows bitmap but bitmap allocation or creation failed

Recovery at the right layer

Resolve this result where the relevant state is produced: export a standard RGB/RGBA bitmap with valid nonoverlapping masks. After correction, reload or recreate the owning object so cached failure state is not mistaken for a successful repair.

  • Avoid changing only the extension or MIME type while leaving the encoded bytes unchanged; it can destroy the artifact or state needed to explain this result.
  • Avoid repeatedly recompressing the sole source image without retaining an original and a decoded pixel comparison; that can replace the original HRESULT with a secondary failure from another layer.

Technical references


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