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VIDEO_DXGKRNL_FATAL_ERROR
DirectX graphics kernel fatal error
VIDEO_DXGKRNL_FATAL_ERROR is bug check code 0x00000113. The built-in table identifies it as VIDEO_DXGKRNL_FATAL_ERROR
; the useful diagnostic question is what Windows component raised the stop and which invariant failed.
This is a graphics-kernel bug check, usually in the path shared by dxgkrnl, the GPU scheduler, the display miniport driver, and the video memory manager. It is more specific than a generic driver crash but broader than a single TDR timeout.
How to read the parameters
- The arguments are build- and subcode-sensitive, so use the debugger output and symbols rather than hard-coding one interpretation.
- The failing stack often shows whether the issue is scheduling, memory management, present, reset, or miniport interaction.
- Related codes include VIDEO_TDR_FAILURE and VIDEO_SCHEDULER_INTERNAL_ERROR.
What to check in the dump
- Check !analyze -v, loaded display modules, miniport driver timestamps, and GPU scheduler state.
- Correlate with Event Viewer display resets, WHEA PCIe records, and recent driver or firmware updates.
- For repros, capture whether the crash happens during present, mode change, sleep/resume, GPU reset, or heavy compute/render load.
References
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