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VIDEO_ENGINE_TIMEOUT_DETECTED
Video engine timeout for VIDEO_ENGINE_TIMEOUT_DETECTED
VIDEO_ENGINE_TIMEOUT_DETECTED is bug check code 0x00000141. This bug check is related to GPU engine scheduling and timeout detection. It differs from generic video memory or scheduler corruption because the timed-out unit is the video engine path, such as decode, encode, or copy/video processing work.
How to read it in a dump for VIDEO_ENGINE_TIMEOUT_DETECTED
- Correlate with media playback, video decode/encode, browser hardware acceleration, or GPU compute/video workloads.
- The TDR context, GPU scheduler state, and display miniport driver are key evidence.
- Driver version and firmware can matter more than the application that submitted work.
What to check for VIDEO_ENGINE_TIMEOUT_DETECTED
- Update or roll back GPU/display drivers in a controlled test.
- Check whether disabling hardware acceleration changes the failure pattern.
- Collect TDR, DXGKRNL, and display miniport information from the dump and event logs.
References for VIDEO_ENGINE_TIMEOUT_DETECTED
- Windows display driver model
- Microsoft Bug Check Code Reference
- Analyze a kernel-mode dump with WinDbg
Dump evidence for VIDEO_ENGINE_TIMEOUT_DETECTED
For VIDEO_ENGINE_TIMEOUT_DETECTED, preserve the complete dump, the four bug-check parameters, the exact Windows build, loaded-module list, and the event timeline immediately before the stop. AllStat summarizes the condition as “VIDEO_ENGINE_TIMEOUT_DETECTED”; that sentence identifies the failure class, while the parameters and stack determine which object, driver, processor, or subsystem instance was involved.
Analysis order for VIDEO_ENGINE_TIMEOUT_DETECTED
- Run WinDbg
!analyze -v, then inspect the documented meaning of each VIDEO_ENGINE_TIMEOUT_DETECTED parameter instead of relying only on the probably-caused-by line. - For VIDEO_ENGINE_TIMEOUT_DETECTED, find the earliest abnormal event: driver update, firmware change, device reset, storage error, verifier report, resource exhaustion, or application hang connected with video / engine / timeout / detected.
- For VIDEO_ENGINE_TIMEOUT_DETECTED, keep third-party filter, security, storage, graphics, and virtualization drivers in the module inventory; removing evidence before dump analysis can obscure the responsible path.
Do not repeatedly reboot a machine affected by VIDEO_ENGINE_TIMEOUT_DETECTED before collecting the dump and event logs. For VIDEO_ENGINE_TIMEOUT_DETECTED, recovery actions should follow the component identified by the stack and parameters, not merely the symbolic stop-code name.
Dump evidence for VIDEO_ENGINE_TIMEOUT_DETECTED
For VIDEO_ENGINE_TIMEOUT_DETECTED, preserve the complete dump, the four bug-check parameters, the exact Windows build, loaded-module list, and the event timeline immediately before the stop. AllStat summarizes the condition as “VIDEO_ENGINE_TIMEOUT_DETECTED”; that sentence identifies the failure class, while the parameters and stack determine which object, driver, processor, or subsystem instance was involved.
Analysis order for VIDEO_ENGINE_TIMEOUT_DETECTED
- Run WinDbg
!analyze -v, then inspect the documented meaning of each VIDEO_ENGINE_TIMEOUT_DETECTED parameter instead of relying only on the probably-caused-by line. - For VIDEO_ENGINE_TIMEOUT_DETECTED, find the earliest abnormal event: driver update, firmware change, device reset, storage error, verifier report, resource exhaustion, or application hang connected with video / engine / timeout / detected.
- For VIDEO_ENGINE_TIMEOUT_DETECTED, keep third-party filter, security, storage, graphics, and virtualization drivers in the module inventory; removing evidence before dump analysis can obscure the responsible path.
Do not repeatedly reboot a machine affected by VIDEO_ENGINE_TIMEOUT_DETECTED before collecting the dump and event logs. For VIDEO_ENGINE_TIMEOUT_DETECTED, recovery actions should follow the component identified by the stack and parameters, not merely the symbolic stop-code name.
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