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XBOX_CORRUPTED_IMAGE
Xbox image corruption bucket for XBOX_CORRUPTED_IMAGE
XBOX_CORRUPTED_IMAGE is bug check code 0x00000357. This bug check value belongs to the Xbox-related range in bugcodes.h. It indicates that an image used by the Xbox platform path was considered corrupted during loading or validation.
How to read it in a dump for XBOX_CORRUPTED_IMAGE
- Identify the exact image, package, or executable being loaded.
- Image signature, format, base address, and unwind metadata can be relevant.
- Do not generalize it to ordinary desktop DLL loading without Xbox-platform context.
What to check for XBOX_CORRUPTED_IMAGE
- Verify the package or image from a trusted build source.
- Check signing, packaging, and deployment logs.
- Use the dump to determine whether corruption is in storage, package layout, or loader metadata.
References for XBOX_CORRUPTED_IMAGE
- GDK console packaging overview
- Windows SDK bugcodes.h
- Microsoft Bug Check Code Reference
- Analyze a kernel-mode dump with WinDbg
Dump evidence for XBOX_CORRUPTED_IMAGE
For XBOX_CORRUPTED_IMAGE, preserve the complete dump, the four bug-check parameters, the exact Windows build, loaded-module list, and the event timeline immediately before the stop. AllStat summarizes the condition as “XBOX_CORRUPTED_IMAGE”; that sentence identifies the failure class, while the parameters and stack determine which object, driver, processor, or subsystem instance was involved.
Analysis order for XBOX_CORRUPTED_IMAGE
- Run WinDbg
!analyze -v, then inspect the documented meaning of each XBOX_CORRUPTED_IMAGE parameter instead of relying only on the probably-caused-by line. - For XBOX_CORRUPTED_IMAGE, find the earliest abnormal event: driver update, firmware change, device reset, storage error, verifier report, resource exhaustion, or application hang connected with xbox / corrupted / image.
- For XBOX_CORRUPTED_IMAGE, keep third-party filter, security, storage, graphics, and virtualization drivers in the module inventory; removing evidence before dump analysis can obscure the responsible path.
Do not repeatedly reboot a machine affected by XBOX_CORRUPTED_IMAGE before collecting the dump and event logs. For XBOX_CORRUPTED_IMAGE, recovery actions should follow the component identified by the stack and parameters, not merely the symbolic stop-code name.
Dump evidence for XBOX_CORRUPTED_IMAGE
For XBOX_CORRUPTED_IMAGE, preserve the complete dump, the four bug-check parameters, the exact Windows build, loaded-module list, and the event timeline immediately before the stop. AllStat summarizes the condition as “XBOX_CORRUPTED_IMAGE”; that sentence identifies the failure class, while the parameters and stack determine which object, driver, processor, or subsystem instance was involved.
Analysis order for XBOX_CORRUPTED_IMAGE
- Run WinDbg
!analyze -v, then inspect the documented meaning of each XBOX_CORRUPTED_IMAGE parameter instead of relying only on the probably-caused-by line. - For XBOX_CORRUPTED_IMAGE, find the earliest abnormal event: driver update, firmware change, device reset, storage error, verifier report, resource exhaustion, or application hang connected with xbox / corrupted / image.
- For XBOX_CORRUPTED_IMAGE, keep third-party filter, security, storage, graphics, and virtualization drivers in the module inventory; removing evidence before dump analysis can obscure the responsible path.
Do not repeatedly reboot a machine affected by XBOX_CORRUPTED_IMAGE before collecting the dump and event logs. For XBOX_CORRUPTED_IMAGE, recovery actions should follow the component identified by the stack and parameters, not merely the symbolic stop-code name.
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