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MILERR_NONINVERTIBLEMATRIX
MILERR_NONINVERTIBLEMATRIX is a Windows Media Integration Layer (MIL) HRESULT. It indicates that a graphics transformation is singular and cannot be used where an inverse transform is required.
What to check for MILERR_NONINVERTIBLEMATRIX
- Check scale, skew, projection, and transform-composition values for zero or dependent axes.
- Reject non-finite values before constructing the transform used for hit testing, clipping, or rendering.
- Use an identity or otherwise invertible fallback transform only when that preserves the intended drawing behavior.
Microsoft documentation about WPF hardware-accelerated rendering
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