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NS_E_WMP_NETWORK_FIREWALL
Diagnosing NS_E_WMP_NETWORK_FIREWALL in the Windows Media Player playback path
NS_E_WMP_NETWORK_FIREWALL (0xC00D11B6) is returned when the selected streaming transport, commonly UDP in the legacy Player path, appears blocked by a firewall or NAT policy.
Compare the same media resource over the selected streaming transport and a supported TCP or HTTP fallback. That isolates firewall or NAT handling without changing the content or decoder path.
Controlled playback comparison
- Capture the resource identity and protocol rollover, local UDP ports, outbound and inbound rules, packet capture, NAT mapping and HTTP fallback result.
- Verify that the caller uses the current Playlist, Media, Network, graph, device or DRM object instance.
- Run the narrow experiment: force an HTTP/TCP-supported URL path and compare it with the UDP attempt using the same media resource.
- Do not combine this focused test with a codec-pack change, Player reset, or broad registry cleanup.
- If the retest returns a different specific HRESULT, diagnose that new failure as the next stage.
Actions that obscure the cause
- opening unrelated inbound ports.
Technical references
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