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NS_E_WMP_DRM_GENERIC_LICENSE_FAILURE
Locate the failing contract
NS_E_WMP_DRM_GENERIC_LICENSE_FAILURE is the result to preserve when the Player wrapper could not reduce a rights-validation failure to a more specific public result. The owner is Windows Media Player rights processing; its working contract covers the Player layer that opens protected media, queries the local license state, performs silent or interactive rights acquisition, validates DRM components and applies play, burn or sync restrictions.
The strongest confirmation is to preserve the earlier lower-level DRM callback and license-state query that preceded this wrapper code.
A defensible test
- Preserve this result and
0xC00D11DAbefore cleanup, fallback or another media item changes the context. - Associate this result with its current Windows Media Player rights processing object and the requested action.
- Run the direct check: preserve the earlier lower-level DRM callback and license-state query that preceded this wrapper code.
- Compare the failure with a known-good case that changes only the property named by this condition: the Player wrapper could not reduce a rights-validation failure to a more specific public result.
- Apply the targeted fix: repair the producing license, trust or acquisition condition identified by the earlier result.
- Repeat the same action with the same content/device identity and verify that this result is not replaced by another policy or trust failure.
Evidence from one operation
Do not separate it from its owning state: content KID and header, license-store entry, requested action, acquisition URL, user/store context, secure clock and DRM component generation. The diagnostic record is the content KID, requested action, license-state query, acquisition callback sequence, server response category and the first lower-level DRM HRESULT.
This evidence matters because the rejected condition is specifically that the Player wrapper could not reduce a rights-validation failure to a more specific public result.
Model the rejected precondition
When documenting it, state the rejected input and the expected successor state. The rejected input is demonstrated when you preserve the earlier lower-level DRM callback and license-state query that preceded this wrapper code; the successor becomes reachable after you repair the producing license, trust or acquisition condition identified by the earlier result. The result model is suitable for a regression fixture because its expected state change is observable without weakening the DRM policy.
One-attempt evidence
| Field | Value |
|---|---|
| Direct check | preserve the earlier lower-level DRM callback and license-state query that preceded this wrapper code |
Other conditions in the same family
| Result | Why it points elsewhere |
|---|---|
NS_E_WMP_DRM_INVALID_SIG | a required DRM component or protected object fails signature validation in the Player path |
NS_E_WMP_DRM_CANNOT_RESTORE | the Player restore service rejected another restore within its rate or policy limit |
NS_E_WMP_DRM_NO_SECURE_CLOCK | a device-dependent license requires trusted time but the target device has no usable secure clock state |
Avoid a false conclusion
The Player wrapper could not reduce a rights-validation failure to a more specific public result.
Resolution test
Correct this layer directly and repair the producing license, trust or acquisition condition identified by the earlier result.
Technical references
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