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D2DERR_WRONG_STATE
D2DERR_WRONG_STATE means that a Direct2D object is valid, but the requested method is not allowed in its current lifecycle or drawing state. It often appears when a resource is used before setup is complete, after it has been invalidated, or outside the required rendering sequence.
What to check
- Confirm the object was created and initialized successfully before the call.
- Check that drawing commands are issued in the expected
BeginDraw/EndDrawscope when the API requires it. - After a device-loss recovery, recreate device-dependent resources instead of reusing stale objects.
This result is about object state, not an invalid HRESULT conversion or a missing DLL.
Microsoft: Direct2D error codes
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