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NS_E_CHANGING_PROXY_NAME
Diagnosing NS_E_CHANGING_PROXY_NAME in Player settings or the playback graph
NS_E_CHANGING_PROXY_NAME (0xC00D10C0) is returned when code attempted to set a proxy host while the protocol proxy mode is not custom.
Separate Network-object configuration, graph capabilities, graphics presentation, stream selection and COM ownership before changing playback content. The relevant condition is code attempted to set a proxy host while the protocol proxy mode is not custom.
Reading the next state
| Retest outcome | Interpretation |
|---|---|
| A later HRESULT appears | The rejected condition — code attempted to set a proxy host while the protocol proxy mode is not custom — was cleared; diagnose the new code at its own layer. |
Actions that obscure the cause
- editing system-wide proxy settings when the embedded Player object owns separate settings.
Technical references
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