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NS_E_CHANGING_PROXYBYPASS
Diagnosing NS_E_CHANGING_PROXYBYPASS in Player settings or the playback graph
NS_E_CHANGING_PROXYBYPASS (0xC00D10C3) is returned when the caller changed the bypass-local flag outside custom proxy mode.
Separate Network-object configuration, graph capabilities, graphics presentation, stream selection and COM ownership before changing playback content. Record what the Player had already completed because later retries often replace the original evidence. The specific rejected condition is the caller changed the bypass-local flag outside custom proxy mode.
One-variable verification
- Start from the original call and log
0xC00D10C3together with its object and operation phase. - Collect selected protocol, proxy mode, bypass flag, target host classification and effective proxy route before changing the machine.
- Use this single-variable test: set custom mode and repeat against one short-name intranet host while tracing whether the proxy is contacted.
- Repeat on a fresh object if the original predates a configuration, device or resource change.
- Validate the expected next operation, not just initial open or object creation.
Reading the next state
| Retest outcome | Interpretation |
|---|---|
| Fresh object succeeds | Lifetime, cached configuration or stale playlist/graph state contributed to this result. |
| A later HRESULT appears | The rejected condition — the caller changed the bypass-local flag outside custom proxy mode — was cleared; diagnose the new code at its own layer. |
Actions that obscure the cause
- assuming localhost, short names and private IP ranges are classified identically.
Technical references
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