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STATUS_GRAPHICS_ALLOCATION_CLOSED
A known allocation crossed its lifetime boundary
The allocation reference names an object that was closed permanently. This differs from a malformed or foreign handle: the failure is specifically a use-after-close boundary. Cached command buffers, delayed callbacks, and teardown races are common places to look.
Trace close against outstanding work
Log creation, sharing/opening, submissions, fence completion, close/destruction, and every later use of the allocation. Do not revive the closed handle. Obtain a new allocation through the owning resource or recreate the resource after ensuring that old GPU work and callbacks cannot still reference it.
References
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